BLADE 'N' BEAST
-=( devlog )=-

A gameplay prototype, using the Nanovoid game core...
Marvelous graphics and animations are from flow.

2009/02:
jump
slightly different
doublejump
hit and being hit
fixed hit anim
hit & run


2009/03:
jumping combo
sensible head
slash types


2009/04:
block masking
introducing: Bunny
introducing: Slug
attack combo check
fixed attack combo
Koy
jump test
Merlin


2009/05:
scrolling test
improved scrolling


2009/06:
party moving
changing hero
the beat


2009/07:
changing on the fly