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 -=( devlog )=-
A gameplay prototype, using the Nanovoid game core...
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2010/01:
mockup |
double trailing test |
restricted trailing angles |
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2010/02:
flapping test |
360° flapping |
bubble shadow |
collecting items |
item grabbing test |
different item grabbing |
status display |
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2010/10:
walking test (yes, very basic) |
walking test (oh look, his first steps) |
segment bouncing, rubberbanding |
oops, forgot to set the anim delay |
animated feet |
new head |
crash! |
friction... |
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tigsource feedback forum thread
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